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Female Anatomy Rig

A Female human figure, and a Male counterpart, with assets from two different vendors, merged together to create two fully controllable human rigs. These rigs include the entire muscular, circulatory, organ, lymphatic, connective, nervous, bone, and skin systems, all lined up in Maya without overlap. These systems were constrained and weighted to accommodate movement in Cinema 4D, using a Mixamo-based rig system to allow for motion-captured data to be applied to the rigs, or for custom animation.